

The Scoutz Report Prospect Tour program is designed to promote baseball players to various levels of college baseball and professional baseball. The format is a little unique to current formats with it being designed much like the NASCAR or PGA Tour circuit. Events will be scheduled all over the World with 32 Regional Events and 4 World or National Championship events. Players will collect points in the events based on their performance in the game and on metric testing. Trackman data along with other measurables will be used to determine the top prospects each week. We have developed a 5-Star Rating System that will be used to rank or rate the players.
The events will be 2-day events. Full live stream production by Scoutz Sports Network will be aired on Scoutzreport.com We will have live interviews with players. Live Testing along with live broadcast with announcers each game. Players will have a unique custom uniform with the ability to sell sponsorships on their jersey to cover entry fees each event.
Each event location will feature 200 amateur players. These players can participate in 1 event or several. The top players will be invited back for National Events. Our purpose is not to oversaturate players in an area so that they only need to make 1 regional appearance per year. We will use MLB Scouts to evaluate players. Our Staff will compile all data to provide a rating for each player. This information along with player profile will be housed on the Baseball Portal where recruiters can easily find pertinent information about each player.
We will have a live leaderboard and fantasy live concept during the event.
Games will be 10 (5) Batter Innings
Players accumulate points for ratings:
Hitters: 1B 1 pt, 2B 2 Pt, 3B 3 pt, HR 4 Pt Sac Fly 1 pt BB .5 pt contact over 90 MPH 1pt, contact over 95 MPH 2pt, contact over 100 MPH 4pt
Strikeout -1Pt, Stolen Base 1Pt, Caught Stealing -.5
Pitchers: Strikeouts 2Pt, BB -1PT, hits -.5, HBP -.5 50% Strikes 2pts, 60% Strikes 3Pts, 70%Strikes 5Pts.
These points will be added into the overall rating and leaderboards
Hitter Leaderboard Categories
EV BP
EV Game
Ball Flight Distance BP
Ball Fight Game
In Game Points
Stolen Bases
60 Times
30 Splits
10 Splits
Shuttle run Time
Star Rating
Pitching Leaderboard:
Points From Game
Velocity All Pitches
Trackman Data Accumulation during the Game ( Several Metrics)
Hits Allowed
BB’s
K’s
K%
Star Rating
Top Performers will be recognized each week with awards for Top Pitcher, Top Hitter, Top Catcher, Top Infielder, Top Outfielder based on assessments
Teams will consist of 20 players 15 hitters and 5 Pitcher Only
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Here is a typical Day on the Tour
1 Field Set Up
Day 1
Team 1-2-3-4-5
8AM Players Report and pick up Jersey, Shorts, Cap and Game Pants
8:30 Introductions
8:45 Player Stretch
9:00 AM 60 Yard Dash with 10,30 yard Split Times and Shuttle Run 5-10-5
9:30 AM Players Throw
9:45 AM Defensive Testing Outfield, Infield, Catchers arm Strength grade, fielding grade, Catchers Pop-velocity Hack Attack Jr.s used for Testing
11 AM Batting Practice 3 Rounds of 5 from 54 ft at 80 MPH off of Hack Attack Machine
12 noon Groups 5,6,7,8 Report and begin stretch
1PM Finish BP Group 1,2,3,4,5 with trackman data recorded EV, Distance recorded on all swings
1PM Group 6-7-8-9-10 Begin
Group 1-2-3-4-5 Lunch Break or Finish Day 1
1PM 60 Yard Dash with 10,30 yard Split Times and Shuttle Run 5-10-5
1;30 AM Players Throw
1:45 AM Defensive Testing Outfield, Infield, Catchers arm Strength grade, fielding grade, Catchers Pop-velocity Hack Attack Jr.s used for Testing
3PM Batting Practice 3 Rounds of 5 from 54 ft at 80 MPH off of Hack Attack Machine
5:00 PM Finish BP Group 6-10 with trackman data recorded EV, Distance recorded on all swings
4:15PM Team 1-2 Warm Up
5:30PM Game 1 1 vs 2
8:00 PM Finish Day 1
Day 2
7AM Team 3-4 Warm Up
8AM Game 2 3vs4
10 AM 5-6 Warm Up
11 AM Game 3 5 vs 6
1PM 7-8 Warm Up
1:45PM Game 4 7 vs 8
3:45PM 9-10 Warm Up
4:30PM Game 5 9 vs 10
7:15 Finish
2 Field Setup
Day 1
Team 1-2-3-4-5
8AM Players Report and pick up Jersey, Shorts, Cap and Game Pants
8:30 Introductions
8:45 Player Stretch
9:00 AM 60 Yard Dash with 10,30 yard Split Times and Shuttle Run 5-10-5
9:30 AM Players Throw
9:45 AM Defensive Testing Outfield, Infield,Catchers arm Strength grade, fielding grade, Catchers Pop-velocity Hack Attack Jr.s used for Testing
11 AM Batting Practice 3 Rounds of 5 from 54 ft at 80 MPH off of Hack Attack Machine
12 noon Groups 5,6,7,8 Report and begin stretch
1PM Finish BP Group 1,2,3,4,5 with trackman data recorded EV, Distance recorded on all swings
1PM Group 6-7-8-9-10 Begin
Group 1-2-3-4-5 Lunch Break or Finish Day 1
1PM 60 Yard Dash with 10,30 yard Split Times and Shuttle Run 5-10-5
1;30 AM Players Throw
1:45 AM Defensive Testing Outfield, Infield,Catchers arm Strength grade, fielding grade, Catchers Pop-velocity Hack Attack Jr.s used for Testing
3PM Batting Practice 3 Rounds of 5 from 54 ft at 80 MPH off of Hack Attack Machine
5:00 PM Finish BP Group 6-10 with trackman data recorded EV, Distance recorded on all swings
1:30 Team 1-2 Warm Up Stadium
2:15 Game 1 1 vs 2
4PM Team 3-4 Warm Up Field 2
5:30PM Game 2 3 vs 4
7:45 PM End Day 1
Day 2
7AM Team 5-6 Warm Up
8AM Game 3 5 vs 6
10 AM 7-8 Warm Up Back Field
11 AM Game 4 7 vs 8
1PM Team 9-10 Warm Up Back Field
1:45PM Game 5 9 vs 10
4:15 PM End Day 2
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